Back in the Barthcade for this episode. Since most of us went to the Northwest Pinball and Arcade Show, we go over all the games we played up in Washington. There is a little laser talk and some monitor tech talk. Brian gets a JROK ZooQ board and we play Omega Race as our competition game and we talk about game strategies and cabinet variations. We even went for a pre-show ride in Brian's recently acquired '67 VW Beetle.
In this episode we talk about who's going and what will be happening at the NW Pinball & Arcade show. We talk about the brand new arcade in our neck of the woods. Play Crazy Climber for some crazy competition. Listen as Ian spins a tale on how he picked up a Major Havoc. And more!
Another broadcast from the Barthcade. In today's installment, we talk about how we keep track of our games and parts. We reflect on games we would never buy again and what games are increasing in value. We get a much anticipated Stunt Cycle update from Jordan and here about what Ian added to his garage. Also, what is the better game? Kangaroo or Popeye?
In this episode, we start out with a battle on Battlezone, have our first guest, talk about the bad and the good monitors, figure out if any arcade game sequels are worth a damn and we find out what difficulty Jordan has all his games set too. The answer will shock you!
As promised here is a link to Dean's March of Dimes fundraiser. It is almost over so get those donations in quick!
The Rejects land at Sputnik Arcade for the first time. After the shock wore off, we decided to head to the garage and record our tenth episode.
We discuss the fun of cold start play with Zoo Keeper - this episodes tournament game, Brian's game room, arcade insurance, some pinball, cade wish lists, new pickups and some "Laser Talk" to end the episode.
So fire up your favorite game and give us a listen, just for ambience.
Once again, the Rejects visit Jordan's lavish Barthcade. This previously recorded episode from November past is sure to please.
We discuss the good and evil of FPGA PCB replacements. Do they affect price of current games, original parts, or the real question - do they snake the purists?
Fun times are had with a talk on favorite game manufacturers, first arcade internet experiences, tapper hacks, and Ian leads us out sharing two rare game pickups.
The episode to satisfy them all. We start off with a new Pinball pickup from Jordan. We talk Sega, answer some questions from the mailbag, even a little laser talk is added in the mix.
The Rejects decide to kick off their year long tournament. This new segment will require the rejects to play a game per episode, one try, one score. Who will win the first game of the tourney, Donkey Kong.
The Rejects once again torture themselves with large quantities of beer, soda and loud chips in this very timely Xmas Special.
Live from Brandon's Garage. We kick things off for you with one present opening, now it's your turn to unwrap the rest.
So, relax by your warm fires and listen to some classic arcade talk, tech and culture of a few seasoned collectors from the Pacific Northwest.
Once again the able-bodied rejects subject themselves to the Cabaret Kingdom. A discouraging rainy night was welcomed with beer filled throughs and tallboy Fantas.
Jordan breaks into his, "I'm smarter now" pile of dead PCB's and a discussion of EPROMS and test equipment unravels to kick the episode off.
The rejects give game room updates, answer mail bag questions and discuss more overrated games (the force). What games continue to elude them? Find out all this and much much more in this exciting episode!
This episode of the Rejects begins in the familiar, 'Cabaret Kingdom'. A dark roomed lined with cold Woodgrain Boxes illuminated only by the warmth of their Cathode Ray Tubes and the lonely Rejects that were lured inside it . Brian starts things off with, “kinda a once in a lifetime craigslist find” - or is it?
We discuss how to swarm like locusts on a sale of many games with many interested parties.
Jordan reminisces Hunt Wilde BMX Grips and what version Brian needs for his Paperboy.
What's the best way to wash game and monitor PCB's? Game rituals and expert tips for new pickups. Why we live by Magic Erasers, IPA and Simple Green.
Overrated games? Were you won over by graphics over gameplay? What games made our list?
We answer a listener's question from the mailbag - Journey and it's clunky MCR Hardware. This sparked off a little chat aboutFPGA technology. If you're interested in the MCR FPGA, join in the chant.
Finishing off we give a small update of what we've been doing in our game rooms.
Till next time, Rejects.
This is the week of monster pickups. We all have some game/test equipment pickup stories to share. We talk about how to keep our games going for the long haul. We also talk about the ethics of sharing ROMs from games that have never been available. And more!
Find out what new games Ian has added to his collection. Also, we learn about the legend of all the DAD initials you see on arcade high score boards all over the Pacific Northwest. The question of who, among our hosts, is lending games out for the upcoming Portland Retro Gaming Expo is answered. And, we reminisce about the arcades we visited in our youth, talk about tools we use to troubleshoot and fix games and the pin theme we all jerked it to back in the day. All in this new and exciting episode of the Coin Rejects!
Live from the lavish "Barthcade" - Brandon, Ian, Jordan and Brian return with Episode #2. Ian receives his Up'n Down Cocktail, while Jordan segues to Stunt Cycle with a Segway towing a Computer Space. We share some of our memorable Craigslist pickups, cover the Nintendo Derangement Syndrome and a detailed toilet review to top things off.
Brandon, Ian, Jordan and Brian delve deep into their roots as collectors and talk about first games and what got them into collecting. Jordan remembers the days when he felt like king of a particular mountain and they fondly remember their fat, rich friends who had all the consoles when they were growing up.